AI Insights · Timothy · July 2021
Top 5 Planes Games on iOS in Australia - Q2 2021
Discover the performance trends of the top 5 plane games on iOS in Australia during Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the performance of the top 5 plane games on iOS in Australia showed interesting trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Sling Plane 3D - Sky Crash Jet from Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi experienced fluctuating weekly downloads, peaking at 15.9K in mid-April and then stabilizing around 2.8K by the end of June. The game’s weekly revenue saw a modest increase, reaching approximately $180 in the week of May 3, before dropping to minimal amounts thereafter. Active users peaked at 32.8K in late April and gradually declined to 14.4K by the end of June.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. showed consistent performance with weekly downloads ranging from 900 to 1.8K. The game’s weekly revenue peaked at around $3K in the last week of April and generally maintained a range between $1K and $2K. Active users saw a steady presence, peaking at 4.8K in early May and maintaining around 3.7K to 4.2K for the rest of the quarter.
X-Plane Flight Simulator from Laminar Research had a stable download trend, fluctuating between 600 and 900 downloads per week, with a peak of 977 in mid-June. The game’s weekly revenue showed a significant spike to approximately $1.2K in early June, with other weeks generally ranging between $600 and $1K. The active user count remained relatively stable, fluctuating around 3.1K to 3.4K throughout the quarter.
Hyper Airways by Suji Games saw its weekly downloads peak at 931 in early April but gradually declined to 273 by late June. Revenue remained minimal throughout the quarter, with occasional small peaks. The active user count also showed a declining trend, starting at 1.1K in early April and dropping to 369 by late June.
Airport Game 3D by ARCADIAN LAB INC., which was released in early June, saw a promising start. Weekly downloads peaked at 3.1K in mid-June before settling around 2K by the end of the month. Active users showed a similar trend, peaking at 2.2K in mid-June and then stabilizing around 1.3K to 1.4K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.